"A Jutsu where the user uses chakra to spit out fireballs. It has lower power compared to other similar moves, but also has a very short cooldown time. Additional input for second attack."
Fire Style: Flame Bombs is one of the Ninjutsu available to use in Naruto to Boruto: Shinobi Striker.
Properties[]
Fire Style: Flame Bombs has the user launch a small fireball after doing a hand seal. This fireball launches the opponent directly backwards, and has no other special properties.
This move can be charged, can be used in the air, and partly tracks an opponent. As of Version 2.38, the player can activate the second attack within 4 seconds after the first projectile, but this cannot be charged. The cooldown starts after the second activation is used, or after 4 seconds have passed. The first fireball can combo into the second if used immediately after a hit.
Usage Tips[]
Fire Style: Flame Bombs is a good way to ease players into the Ranged Class and develop an understanding of their strengths. As a part of the default Ranged "build," it does well at establishing Ranged's ability to threaten enemies from a distance, and perform dangerous combos without needing to overextend. In spite of its description, being able to deal 220 damage with what amounts to a ~8 second cooldown actually makes it one of the more damaging ninjutsu in Ranged's arsenal.

Fire Style: Flame Bombs in action
Ninjutsu | |
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Substitutions: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Attack Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ranged Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Defense Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Heal Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ranged Class Ninjutsu | |
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History[]
Version | Date | Changelog |
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2.40 | 28.07.2022 | Decreased Ninjutsu damage dealt. |
2.38 | 28.04.2022 | Changed to allow Ninjutsu to activate a second time with additional input after initial activation. |
2.33 | 22.11.2021 | - Decreased Ninjutsu cooldown time from 8s to 7s. |