"This jutsu increases the gravity on a target, reducing their movement speed, attack tracking ability, and evasion distance. Boosts the user's defense."
Heavy Boulder Jutsu is one of the Ninjutsu available to use in Shinobi Striker, obtained by levelling up.
Properties[]
The user briefly dashes towards the opponent, punching them upon getting close enough, and instantly breaking the enemy's guard. If it connects, for the next 7 seconds the target will have their speed lowered by 70%, and their attack tracking and evasion range decreased by 30%.
For the next 10 seconds, regardless of if it hits, the user will have their defense doubled, halving the damage they receive from attacks.
Usage Tips[]
A deceptively strong jutsu. The increased defense will allow you to stay in combat, the armor of the move will allow you to power through attacks, and the stun it places your targets in will allow you to keep attacking. Best to play around with it and find how it best suits your play style.

Heavy Boulder Jutsu in action
Ninjutsu | |
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Substitutions: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Attack Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ranged Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Defense Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Heal Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Heal Class Ninjutsu | |
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History[]
Version | Date | Changelog |
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Latest update: 2.15 | 27.03.2020 | - Increased Ninjutsu cooldown time.
- Made it easier to knock down targets hit by the Ninjutsu. |
2.06 | 1.08.2019 | - Adjusted to now allow other attacks to connect with it upon hitting an enemy. |
2.04 |
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