Shinobi Striker Wiki
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This move list applies to:

Input Description
A two-handed swinging slash.
Input Description
A double slash.
Input Description
A cross-slash.
Input Description
A rising double slash to launch opponents away.
Input Description
A rising slash to lift opponents for further attacks.
Input Description
A spinning slash. Grants Super Armor.
Input Description
In air, An overhead slash.
Input Description
In air, An upward slash to knock opponents away.
Input Description
In air, A strong overhead slash to smash airborne opponents into the ground.
Input Description
In charge range, A horizontal slash that hits three times and stuns.
Input Description
In charge range, An upward slash to knock opponents away.

Usage Tips[]

As the baseline for Defense Type weapons the Long Sword and its variations are rather balanced with few notable features. Since it doesn't specialize in any particular field it will fulfill its use equally well in most situations in the form of dealing reasonable damage in a dynamic fighting style.

The heavy attacks, as with most weapons, are defining for the application of the weapon:

The base attack is best used when surrounded by opponents. The wide swinging motion combined with the forward movement and the high range can cover a decent area and cause a lot of disruption by knocking opponents away. The provided Super Armor allows for reliability, as well as trading with other opponents rushing in. Note that the forward movement, while useful to stay in motion and possibly evade attacks, may not always be desirable like when capturing a base or a flag while defending against incoming attacks. In these situations other weapons with stationary moves that grant Super Armor may be favorable.

The combo usually launches opponents too far away to make follow-up reliable unless the target can be knocked into a wall or similar obstacle. On the flip side, the high launch distance allows the user to displace opponents into hazards or just to gain some distance from the target.

, if fully utilized, allows for the most damaging strings, since it leads to any variation of the aerial combos.

The aerial version of can be used as a combo starter, finisher and extender depending on the position and the combo counter. Because the move slams airborne opponents to the ground it is most effective over bottomless pits, but even using it to send opponents to the bottom of particularly tall walls can leave them in a vulnerable position, as they lose time returning to the battle. The most common use, however, will be to slam an opponent into the ground from just slightly above the ground to have them bounce off for follow-up attacks.

Example Combos[]

Input Description
Useful when trying to slam an opponent down from a cliff.
Input Description
High damage output and ends with the user on the ground ready to pursue the target or change objective. Utilizes Super Armor for more reliability.
Move Lists
VR Masters:
Naruto UzumakiSasuke UchihaSakura HarunoSaiKakashi HatakeYamatoRock LeeShikamaru NaraChoji AkimichiHinata HyugaGaaraDeidaraKisame HoshigakiPainSasuke UchihaKabuto YakushiKonanBoruto UzumakiSarada UchihaMitsukiJiraiyaHiruzen SarutobiOrochimaruTobirama SenjuMinato NamikazeHashirama SenjuTsunadeObito UchihaMadara UchihaZabuza MomochiHakuOhnokiKiller BeeSasuke Uchiha (BORUTO)Ino YamanakaMight GuyMei TerumiNaruto Uzumaki (BORUTO)Kakashi Hatake (Double Sharingan)Neji HyugaShisui UchihaNaruto Uzumaki (Last Battle)Boruto Uzumaki (Karma)Sakura Haruno (Great Ninja War)Nagato (Reanimation)Itachi Uchiha (Reanimation)Sasuke Uchiha (Last Battle)KawakiMadara Uchiha (Six Paths)TemariKonohamaru Sarutobi (BORUTO)Naruto Uzumaki (Baryon Mode)Isshiki OtsutsukiMinato Namikaze (Reanimation)Obito Uchiha (Ten Tails Jinchuriki)Kaguya OtsutsukiBoruto Uzumaki (Karma Progression)Gaara (Young Version)SasoriKawaki (Karma Progression)Shisui Uchiha (Perfect Susano'o)Naruto Uzumaki (Young Ver.)
Weapons:
Attack Class Weapons
Hand to Hand CombatNinja Knuckle Knives Iron KnucklesClawsScientific Ninja Tool "Chakra Claw α"Scientific Ninja Tool "Red Flying Swallow"Scientific Ninja Tool "Burning Sun"Scientific Ninja Tool "Thunder God"Scientific Ninja Tool "Carapace" Scientific Ninja Tool "Violet Soul"Scientific Ninja Tool "Shooting Star"Scientific Ninja Tool "Storm Sphere"Scientific Ninja Tool "Violet Petals" Twin FangsShisui's Spear (NARUTOP99)Scientific Ninja Tool "Sunbeam"Claw Edge "Kurama"Fourth Raikage's GauntletScientific Ninja Tool "Valiant Threads"Shinobi-Ware "Kawaki" Model
Ranged Class Weapons
KunaiHidden Leaf Dagger Hidden Cloud Short Sword Kusanagi SwordKakashi's Chakra SwordThunderwords: Kiba (Release) Shisui's KatanaUtakata's Bubble PipeScientific Ninja Tool "Lapis Fang Blade"Scientific Ninja Tool "Double Water Cannon"Scientific Ninja Tool "Double Fire Cannon"Hanzo's SickleThe Third Kazekage (Puppet)Tenten Scroll
Defense Class Weapons
Long SwordShark Skin: Samehada (Seal)Giant ScytheGiant FanKagemasa's SwordBlastsword: Shibuki (Release)Twinsword: Hiramekarei (Release)Scientific Ninja Tool "Double Moon Sword"Scientific Ninja Tool "Double Moon Sword: Zero"Scientific Ninja Tool "Swirling Storm"Scientific Ninja Tool "Rhapsody"Temari's FanScientific Ninja Tool "Bladed Machine"Adamantine Nyoi: Enra Scientific Ninja Tool "Hacksaw"Scientific Ninja Tool "Frost Hawk"Iwabee's Iron StaffWar Fan "Dreaming Moon"Yagura's Club
Heal Class Weapons
Ninja SwordFamed Blade KurosawaSakura NaginataSewing Needle: Nuibari (Release)Scientific Ninja Tool "Scattered Rain"Scientific Ninja Tool "Spin of Rebellion"Madara's StaffScientific Ninja Tool "Backhanded Explosion"Scientific Ninja Tool "Crimson Spear"Scientific Ninja Tool "Violent Waves"Famed Blade Kurosawa: TsubakiSakura's Hatchet (NARUTOP99)Scientific Ninja Tool "Rhombus Blade"Scientific Ninja Tool "Spinning ArmsSealed Blade "Totsuka Blade"Double Moon Sword: Fading BlossomSage Arms "Monstrous Chaos
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