"A Jutsu that grants allies the chakra of a hundred ninjas. Increases ally Ninjutsu attack power and Ninjutsu resistance while reducing Ninjutsu cooldown time.Recovers user's health."
Strength of a Hundred: Flower Cannon is one of the Ninjutsu available to use in Shinobi Striker - a part of Season Pass 4.
Properties[]
The user puts their hands in front of themselves, then releases a burst of healing chakra out, which heals the user and grants increased resistance to Ninjutsu damage when activating. The user has superarmor during activation. Also increases allies' Ninjutsu power and lowers Ninjutsu cooldown for the following 10 seconds.
Over the course of the Ninjutsu's duration, all allies' will recover 150 HP, have their Ninjutsu recovery halved, their Ninjutsu damage increased by 50%, and their Ninjutsu resistance increased by 30%.

Strength of a Hundred: Flower Cannon in action.
Usage Tips[]
While similar to Cellular Extraction Jutsu in terms of animation, the move itself should be treated more as a buffer for allies to not only keep them in the game for longer, but to bolster their attack power to sweep through enemies more efficiently.
Trivia[]
- Upon release of the Ninjutsu, as well as Strength of a Hundred: Hard Light & The 100 Healings Jutsu, only the Japanese voice plays when used as a Created Character.
- In the following update, this would be corrected.
Ninjutsu | |
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Substitutions: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Attack Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ranged Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Defense Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Heal Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Heal Class Ninjutsu | |
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Season 4 Ninjutsu | |
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Substitutions: | |
Attack Class Jutsu: | ![]() ![]() ![]() ![]() |
Ranged Class Jutsu: | ![]() ![]() ![]() |
Defense Class Jutsu: | ![]() ![]() ![]() |
Heal Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() |
History[]
Version | Date | Changelog |
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2.45 | 29.06.2023 |
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2.31 | 30.09.2021 | Added effect that grants allies increased resistance to Ninjutsu damage when activating. |