"This Jutsu uses attractive force to pull hit targets closer to the user."
Universal Pull is one of the Ninjutsu available to use in Naruto to Boruto: Shinobi Striker.
Properties[]
The user pulls their arms in, making any opponent within targeting range fly closer to the user. It deals no damage, but it can help extend rushdowns, since the recovery time is VERY little. Can pull people cloaked in Kamui Bond, Kamui Climax and Time Space Hop and will stop the effect. Will interrupt Super Armored moves, but will not disable persistent Super Armor, such as that given by Demon Hunter or Master of Medicine.
Can cancel Sand Shield and Water Style: Water Pillar.
Like Inferno Style: Flame Lightning, it's not rare for the enemy to glitch out of the pulling.
Usage Tips[]
Universal Pull is a tricky Jutsu to use. Equip Ninja Knuckle Knives or Claws to have a better chance at attacking the opponent after they get pulled in.
You may want to consider running Paralysis Seal Kunai to assist in landing combos. Additionally, Ninjutsu like Flying Raijin, Level 2 and Leaf Rising Wind connect consistently off of the pull. Alternatively, one means of using Universal Pull (though to arguable effect) is using it as a means of interrupting an enemy's attack from long distances, buying time for especially imperiled allies.

Universal Pull in action
Ninjutsu | |
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Attack Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ranged Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Defense Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Heal Class Jutsu: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Attack Class Ninjutsu | |
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History[]
Version | Date | Changelog |
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Latest update: 2.28 | 25.06.2021 | Decreased Ninjutsu cooldown time. |
2.04 |
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